Fill the tankers of your favorite spaceship with powerful Aether Fuel, and challenge the fiercest competitors of the galaxy! It's time to race!

Commands:

  • WASD or Arrows: movement
  • Space: shoot

Your weapons get reloaded after a lap is completed.

A game developed with HomeTeam Gamedev! Join us at:

https://hometeamgamedev.com/

Developed October 31st, 2021 - January 23rd, 2022

Ian Cherabier: Project lead, core gameplay, AI waypoint system, main track editor functionality, minimap, main level design, core collision system, real-time spatial debugging visualizations, asset integration, surface backgrounds, calculating relative vehicle places, menu with scrolling background image, custom font selection,

Michael "Misha" Fewkes: Audio manager, dynamic doppler sounds, relative sound source panning, engine sounds, sound mixing,

Stebs: Background music, stun bomb functionality and track pickup, smoke trail, player shots, stun effect animation, sounds (e-bomb, pickup), waypoint authoring improvements, spiral level track,

Gonzalo Delgado: Light rider and dark traveler ships, graviton shield animation, e-bomb art, palm tree sprite,

Christer "McFunkypants" Kaitila: Track cached rendering optimization, decal system, assorted decal effects authoring, light trails, track editor UI buttons, streetlights and rubble decorations, font fix, credit renderer,

Randy Tan Shaoxian: Speed-based zoom, countdown at start, lap indicator, laps as part of level data, pause toggle,

H Trayford: Level fade transition effect, decal optimization, circle-circle collision support, debugging cleanup,

Ashleigh M.: El Dorado comet slider art,

Tyler Funk: Camera rotation interpolation,

Klaim (A. Joël Lamotte): Playtest and feedback,

Luis Montaña: Playtest and feedback,

Rodrigo Bonzerr Lopez: Playtest and feedback,


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorIanCher
GenreRacing

Development log

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